• About
  • Advertise
  • Contact
Monday, June 16, 2025
Manhattan Tribune
  • Home
  • World
  • International
  • Wall Street
  • Business
  • Health
No Result
View All Result
  • Home
  • World
  • International
  • Wall Street
  • Business
  • Health
No Result
View All Result
Manhattan Tribune
No Result
View All Result
Home Science

Google’s GameNGen simulates parts of the video game Doom

manhattantribune.com by manhattantribune.com
29 August 2024
in Science
0
Google’s GameNGen simulates parts of the video game Doom
0
SHARES
0
VIEWS
Share on FacebookShare on Twitter


Presentation of the GameNGen method. Credit: arXiv (2024). DOI: 10.48550/arxiv.2408.14837

A team of researchers from Google Research, Google Deep Mind, and Tel Aviv University reports that it is possible to use machine learning applications to recreate and simulate parts or all of an existing video game.

The group published an article on the arXiv preprint server describing their modification of an existing learning application, which they call GameNGen, and used it to reproduce and simulate short sections of the video game Doom.

Efforts to recreate video games with generative AI include two types of work: recreate imagery and recreate action. The process is called “neural rendering,” and it is being studied by several interested groups.

Like other applications of AI, this science relies on the use of diffusion models, generative systems that allow a computer to create new data from old data using special algorithms. In this new study, the research team wanted to determine whether it was possible to faithfully simulate the game Doom by recreating it through machine learning.

The team started with Stable Diffusion 1.4, a diffusion model that Google researchers have been working on for several iterations. Its goal is to create new images using machine learning. After refining the model, the researchers gave it the ability to learn only from video games, instead of everything on the internet, and called it GameNGen.






Credits: Shlomi Fruchter

They trained it with videos from internet sources showing screens of the Doom game in progress while a human was playing. This data was used to teach the new system what the world of Doom is supposed to look like and how the game is supposed to play. They then let it run and found that it could generate new realistic game frames at over 20 frames per second using a single TPU.

The researchers showed clips of Doom created by GameNGen to human reviewers and found that they were unable to tell the difference between the clips and the actual game action more than half the time.

More information:
Dani Valevski et al, Diffusion models are real-time game engines, arXiv (2024). DOI: 10.48550/arxiv.2408.14837

Journal information:
arXiv

© 2024 Science X Network

Quote: Google’s GameNGen simulates parts of the video game Doom (2024, August 29) retrieved August 29, 2024 from

This document is subject to copyright. Apart from any fair dealing for the purpose of private study or research, no part may be reproduced without written permission. The content is provided for informational purposes only.



Tags: DoomgameGameNGenGooglespartssimulatesVIDEO
Previous Post

Researchers Uncover Hidden Racism Against African American English Speakers in LLM Programs

Next Post

Software tool analyzes cancer cells in biopsy slides

Next Post
Software tool analyzes cancer cells in biopsy slides

Software tool analyzes cancer cells in biopsy slides

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Category

  • Blog
  • Business
  • Health
  • International
  • National
  • Science
  • Sports
  • Wall Street
  • World
  • About
  • Advertise
  • Contact

© 2023 Manhattan Tribune -By Millennium Press

No Result
View All Result
  • Home
  • International
  • World
  • Business
  • Science
  • National
  • Sports

© 2023 Manhattan Tribune -By Millennium Press